Guide
Discord + dnd.chat
Voice in Discord. Gameplay in the tavern. Optional webhook mirror keeps your community channel in sync.
Recommended setup
Join a Discord voice channel for audio. Run session chat in dnd.chat for auditable dice, card conjures, and initiative. Mirror table posts to a Discord text channel so lurkers and between-session chatter stay on your server — no Discord bot required.
Configure the webhook
- In Discord, create an incoming webhook on your campaign channel (Server Settings → Integrations → Webhooks).
- In DND Cards, open your campaign board → Discord → paste the URL → Save.
- Leave Also post DM whispers off unless you intentionally want private whispers copied into a public Discord channel (off by default; strong privacy risk).
Enable dnd.chat mirror
Outbound mirroring from the tavern is gated by a server flag (DISCORD_MIRROR_ENABLED=true on deploy). When enabled, rolls appear as Discord embeds with breakdowns; conjures link back to your grimoire.
Use the webhook on one app if you want a single feed — both DND Cards board chat and dnd.chat can post to the same URL.
Voice: Discord vs in-browser
We support both, but you pick one voice room per session:
- Discord VC — zero setup if your party already lives on a server. Keep dice, cards, and combat in dnd.chat.
- Table FX → Voice rooms — in-browser LiveKit voice beside chat when enabled on deploy (Pro positioning).
We do not run a Discord voice bot or bridge audio between Discord and LiveKit. See voice strategy in our docs for the full rationale.
Chat sync is one-way outbound (tavern → Discord). Companion slash commands (/join, /status) deep-link back to the tavern; bidirectional Gateway chat is deferred.
Gather the party
Your table is waiting.
Sign in with the same account as DND Cards. Your campaigns are already here.