PDF Shredder

Feed it a tome. Get a table.

Drop in a homebrew or print-module PDF and the PDF Shredder pulls out gameable cards and reconstructs a runnable adventure — extracted once, projected across cards, chat, and the battle-map.

What comes out

One pass over the file produces everything the family needs — your prep lands in DND Cards, the night runs in DND Chat.

Cross-family

Cards for your deck

NPCs, monsters, spells, magic items, locations, quests, and loot tables become standalone cards in your DND Cards library — copied faithfully from the source, matched against the SRD, deduped. Reusable at every table in the family.

Autopilot DM

A runnable adventure

Chapters and locations are reconstructed into an ordered list of scenes — boxed read-aloud, present NPCs, and exits — that drops straight into the DND Chat Autopilot DM. No copy-paste, no reformatting.

Tokens for the map

Every monster and NPC the Shredder finds is a card, and cards become standees on the DND War battle-map. Place the whole encounter in a click instead of statting it twice.

One extract, everywhere

Shred the book once. The cards land in your account hub, the adventure flow projects into chat, the tokens project into War. Same shared library, three tables.

How the shredding works

Four steps from a closed book to a session the table can play.

1

Drop the PDF

Homebrew one-pager or a 250-page print module — open the import tool in your campaign and choose the file. Optionally set a page range to skip front matter and appendices.

2

It reads the book

Clean text layers are read directly; flat scans are run through OCR first, so even an image-only module is fair game. The text is then extracted into cards and scenes.

3

Review the haul

Scan the cards it conjured and the scenes it reconstructed before anything is committed. Mechanical values are copied literally — CR, HP, AC, damage, spell levels — never invented.

4

Import to the table

Cards land in your DND Cards deck; the adventure saves to the campaign for the Autopilot DM to run. Start the session and the AI DM narrates scene one.

Get a clean shred

A little prep on the file makes the extraction sharper. The full guide lives in the import docs.

Use a page range

Tables of contents, credits, and appendices muddy the extraction. Point the Shredder at just the chapters you'll run — the import tool even suggests where the front matter ends.

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Scanned PDFs are fine

Image-only modules with no text layer fall back to OCR automatically. Quality follows the scan — a crisp page reads far better than a dark photocopy.

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Bring a structured file

Already have your adventure in Markdown or JSON? Skip the AI pass entirely — the importer parses headings, boxed text, and maps deterministically, free and instant.

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Or author your own

No PDF? Write the adventure yourself in the structured format and import it the same way — deterministic, free, and instant.

The Campaign Builder

Build scenes one at a time — title, read-aloud, NPCs, and exits — with live preview and optional AI assistance. Prefer your own tools? Copy the bring-your-own-agent prompt pack, generate the file anywhere, and drop the result straight into your campaign. Read the structured-format reference to see the shape.

Shred the shelf

Your library is one upload away.

Sign in with the same account as DND Cards. Every campaign, card, and character is already waiting.